
2016 · Scenario / Adventure / Module
Mansion Mayhem
A party of 2nd-level Tephra adventurers explores Berwick Manor, an estate staffed by mechanical maids, butlers, and other automatons. When the robotic servants turn homicidal, the party fights through the mansion while investigating the cause of the uprising. Along the way, they uncover the origin of the malfunction, confront a more sinister threat, and collect useful items from throughout the manor.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Exploding Dice (Die may 'explode' into a second roll)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
