
1997 · Scenario / Adventure / Module
Marc Miller's Traveller Game Screen
A game master’s screen presents charts and tables for starship operations, encounters, combat, and other play details. It also includes Memory Alpha, a Milieu 0 adventure set in Core sector, in which adventurers accept a high-paying mission that requires a memory wipe upon completion. As the mission ends and payment is received, they must determine what has really happened.
- Players
- 0
Accessory (dice, maps, screens, cards)Race Based (Player Race/Species affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
