
1981 · Campaign Setting (game world)
Marooned on Ghostring
An adventure for Traveller. A misjump leaves the players’ ship in uncharted space with a faulty component requiring repair. Radio signals from the system’s fourth planet may offer a way to fix the problem and earn credits, though the opportunity lies outside the law. Includes a large folded map of the planet.
Scenario / Adventure / ModuleSkill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
