Marshal's Handbook

1999 · Core Rules (min needed to play)

Marshal's Handbook

A gamemaster’s guide to the world of Deadlands: The Weird West, with rules for running adventures and portraying its horrors. It covers fear, hucksters, mad scientists, and other challenges for an intrepid posse, along with a collection of creatures to use in play. The book also details the Harrowed, the manitous within them, and the Reckoners, including their influence and horrific work throughout the Weird West.

Players
0
Complexity
4 / 5
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.