Maschine Zeit

2010 · Core Rules (min needed to play)

Maschine Zeit

In 2110, a disaster aboard orbital space stations left more than a tenth of the world's population dead. Radiation now haunts the abandoned stations, possessing machinery and threatening anyone who enters. This science-fiction horror RPG uses movie-inspired logic to support dramatic actions and shared narrative control. Setting information appears through in-character blogs, newspapers, and other biased documents, leaving the truth to emerge during play. A d100 system resolves actions, while a resource-gambling mechanic adds strategic risk.

Players
0
Complexity
2 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.