Master of Karate

1990 · Solo Play Resource

Master of Karate

Players take the roles of karate competitors in Tokyo for the finals of a nationwide tournament sponsored by a Japanese electronics company. While touring the city, they find themselves inside a store as a group armed with heavy clubs rushes in and begins smashing the merchandise. Players must quickly find a place to hide and avoid the attackers.

Players
0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.