Master of the Amulets

1981 · Adventure

Master of the Amulets

Explore a ruined valley to recover fragments of ancient amulets. Players navigate a programmed adventure using preset scenarios and modular maps, confronting creatures and traps while collecting amulet pieces and treasures. Gameplay uses the MicroQuest system for tactical combat and scenario resolution, supporting characters from the Melee and Wizard rulesets. Players manage movement, attacks, spells, and item use, advancing through scripted encounters to assemble the artifacts and complete the quest.

Players
1–5 best 2
Playing time
120–180 min
Age
12+
Complexity
2 / 5
FightingWargameDice RollingSimulationMinimap Resolution

Game facts (players, playing time, age, credits) from BoardGameGeek.