Master of the Amulets

1981 · Scenario / Adventure / Module

Master of the Amulets

Players explore Dirringar’s Lost Valley in search of scattered mystic amulets, traveling across a map of mountains, forests, rivers, and other terrain. Random encounter rules create challenges during the expedition, with options to negotiate with enemies rather than fight. The amulets may also control Dirringar’s gates and provide access to the valley’s entrance, making exploration, decision-making, and luck central to the adventure.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.