Mausoleum

2000 · Humor

Mausoleum

In an Edward Gorey-inspired setting, players invite wealthy relatives to parties where they suffer unfortunate accidents. Their inheritances fund lavish tombs, while cards represent relatives, accidents, graves, and incidents. Players use incidents to send an opponent’s heir on holiday before an accident, misplace dead relatives, and otherwise alter the value of their graves. The game ends with players comparing the size of their mausoleums.

Players
3–5 best 3
Playing time
20 min
Age
12+
Complexity
1.4 / 5
Card Game

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Game facts (players, playing time, age, credits) from BoardGameGeek.