
2012 · Scenario / Adventure / Module
Mead and Blood
In the frozen North, Viking warriors and their families shelter in a walled village while winter holds their ships in ice. Inside the thane’s great hall, they feast, drink mead, and listen to tales of battles, fate, and foreign riches. As the evening unfolds, players navigate the rivalries and grudges of the gathered warriors. With tempers rising and snow concealing what happens outside, the feast can descend into violence and betrayal.
- Players
- 0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
