Mechanized Augmentation of Pulp Destruction

2005 · Sourcebook (rules/options to enhance play)

Mechanized Augmentation of Pulp Destruction

Set at the early intersection of neurology, electronic network theory, and logic modeling, the game explores mechanized human augmentation during its radical, experimental beginnings. Players engage with a world where visibly artificial enhancements blur the boundary between human biology and machinery, evoking the unsettling science of early cybernetics.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.