MegaTraveller

1987 · Core Rules (min needed to play)

MegaTraveller

A science-fiction tabletop roleplaying setting in a fragmented interstellar empire. Players take on roles such as merchants, explorers, soldiers, and diplomats and pursue careers that shape their characters’ skills and backgrounds. Gameplay centers on open-ended exploration, trade, combat, and problem-solving using a ruleset for character creation, starship design, and interstellar travel. The system emphasizes improvisation and campaign play, supporting both sandbox missions and structured adventures in a hard-SF milieu.

Players
0
Complexity
3.5 / 5
Lifepath Character Generation (Character starts at birth)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)

On Ludoya's tables

Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.