
1977 · Core Rules (min needed to play)
Melee
A tactical fantasy combat game centered on individual warriors armed with archaic weapons. Each counter represents a fighter with separately determined strength and dexterity, while other counters depict beasts and monsters. Players select weapons, armor, and tactics, then maneuver their fighters across an arena map and resolve close combat. It can be played as a standalone series of battles or used as a combat system for a fantasy role-playing game.
- Complexity
- 2 / 5
Sourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
About the game
- Design
Expansion for
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
