
2012 · Scenario / Adventure / Module
Melzindar (4th)
This role-playing adventure follows the search for a legendary dwarven artifact whose sacred fire once worked wonders. The journey begins at a mountain inn, where an innkeeper’s daughter recites ancient verses that point toward a mine abandoned after a tragic accident. The player characters travel through the lands of Alba’s dwarves and explore the haunted mine, facing the spirits of dead miners, the mountain’s natural magic, and shadow dwarves. On the return journey, they become entangled with an Orc host and discover that several powerful forces are pursuing the artifact. The adventure is intended for mid-level characters and combines combat with role-playing.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
