
1998 · Sourcebook (rules/options to enhance play)
Mentalism Companion
A sourcebook expanding the Mentalism realm with new professions, training packages, and dozens of spell lists. It examines divination and its role in role-playing games, introduces rules for mental combat and concentration-based spells, and compares mental illusions with traditional elemental illusions.
- Players
- 0
- Complexity
- 3.5 / 5
Skill Based (buy or gain skills)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
