Merc Heaven

2005 · Scenario / Adventure / Module

Merc Heaven

A set of six mercenary Tickets set on the independent world of Sham in the Gateway Domain around 993. Each Ticket is a legal contract outlining a mission, required services, service length, and payment terms. The scenarios can be played separately or combined into a larger EPIC adventure across the war-torn Sham system. Mercenary units do not need their own starship or transport, as travel is provided by Kikhei Union High Command.

Players
0
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.