Mercenary

2008 · Sourcebook (rules/options to enhance play)

Mercenary

This rules supplement expands the science-fiction roleplaying system with careers for hired guns and security specialists, including guerrillas, commandos, and warmongers. It introduces rules for creating and managing a mercenary unit, generating contracts, and resolving large-scale combat through an abstract mass-combat system. New weapons and equipment support campaigns focused on private security and military operations.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.