
2021 · Scenario / Adventure / Module
Mercenary Adventure 1: Verloren Hoop
The war for Medrealm is reaching its final stages, leaving offworld mercenaries and their Medrealmer allies trapped in the Rammline Pocket. With evacuation routes blocked and rumours that the Galian Federation is ignoring repatriation agreements, the Travellers must attempt a desperate escape up the Aix Valley. The Travellers infiltrate the Transaix Pass to collapse the mountainside ahead of the advancing Galians, then reinforce a weakened defensive line. Once the position is stabilised, they begin a dangerous operation to create an opportunity for evacuation. Requires the Mercenary box set.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
