Mercurial

1989 · Scenario / Adventure / Module

Mercurial

The player characters are hired to protect megastar Maria Mercurial from her former manager. As hit teams attack, they uncover a conspiracy involving Aztechnology, a Yakuza clan, and Maria’s new manager, who seek data hidden in her headware memory without her knowledge. When the contract ends, the conspirators move against the team, forcing the characters to investigate their enemies’ operations and confront them in a final firefight.

Players
0
Complexity
2.5 / 5
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)

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Game facts (players, playing time, age, credits) from BoardGameGeek.