
2006 · Miniatures
Micro Melee
A World War II rules system for recreating company-level engagements with 6–15mm miniatures at a 1:1 ground scale. Each squad is rated by its firepower factor, while a chit-based activation system determines which units act during brief action phases. Activated units can be identified, moved, and engaged in combat, representing key moments rather than an entire battle.
- Players
- 2–4 best 2
- Playing time
- 120–480 min
- Age
- 12+
- Complexity
- 3 / 5
WargameWorld War IIMeasurement MovementSimulationDice Rolling
About the game
- Design
- Publisher
Expansions
See them in Ludoya
Rising Sun: Operation Galvanic – Company Level Scenarios that Chronicle the 2nd Marine Division's Struggle at Tarawa2012
Rising Sun: Operation Watchtower – Company Level Skirmish Scenarios for 6-15mm that Chronicle The Battle for Guadalcanal2011
The Last Offensive: Go from Budapest to Balaton in 20 Company Level Scenarios2016
Beyond La Fièré: 22 Scenarios that Chronicle the Battle of Cauquigny2014
Hürtgen: 20 Squad to Company Level Skirmish Scenarios2016
La Fièré: 12 Scenarios that Chronicle the Battle for La Fièré2014
Micro Melee: Battle of Prokhorovka – 13 Company Level Scenarios Based Upon the Southern Pincer at Kursk2014
Micro Melee: Black Watch – II Canadian Corps at Normandy in 15 Company Level Scenarios2014
Micro Melee: Boot Camp – Light company level WWII scenarios2014
Micro Melee: Bourguébus Ridge – 16 company level scenarios that chronicle the 11th Armored Division's experience during Operation Goodwood2014
Z-Men: 10 Scenarios Based on the WWII Exploits of Australia's Z-Special Unit2017Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.