
2005 · Horror
MidEvil
Players travel through a medieval landscape, fighting skeletons and collecting villagers. They win by defeating skeletons worth 25 points or by retrieving the Necronomicon from the graveyard and returning it to the Altar. Each turn, players place a new map tile, roll for movement, and resolve encounters. Combat is settled with a die roll, with villagers or collected skeletons used to improve failed attempts. Event cards provide additional effects, while skeletons move at the end of each turn. Once the Necronomicon is taken, other players can attack its carrier and attempt to steal it.
- Players
- 2–6 best 4
- Playing time
- 60 min
- Age
- 12+
- Complexity
- 1.6 / 5
On Ludoya's tables
Full stats in Ludoya- 3
- Plays logged
- 3
- Players
- 3
- In collections
6.0/10
from 2 Ludoya reviews
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Game facts (players, playing time, age, credits) from BoardGameGeek.

