Zombicide: 2nd Edition

2021 · Miniatures

Zombicide: 2nd Edition

Players take on the roles of survivors cooperating to complete linked scenarios in a city overrun by zombies. The game automates zombie behavior with simple activation rules while survivors search for weapons, equipment and objectives to advance a branching campaign of 25 scenarios. The second edition streamlines rules for targeting, doors and vehicles and introduces a dark zone mechanic that conceals zombies from ranged attacks. Components include updated miniatures and dashboards, and legacy figures from prior releases remain compatible.

Players
1–6 best 3
Playing time
60 min
Age
14+
Complexity
2.4 / 5
8 on Ludoyafrom $85.27FightingScience FictionDice RollingCooperative GameScenario / Mission / Campaign Game

About the game

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Photos from Ludoya tables

All photos in Ludoya
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by MarFe MaAn
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Nanibit
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Daniel
  • Zombicide: 2nd Edition on the table, photo by Daniel

On Ludoya's tables

Full stats in Ludoya
757
Plays logged
337
Players
1h 21m
Average play
145
In collections
11
On wishlists
1
Pre-ordered

8.0/10

from 50 Ludoya reviews

By player count

  • 2 playersBest · 1 vote
  • 3 playersBest · 1 vote
  • W3m3n9.0

    Diversión 4/5 · Interacción 4/5 · Atractivo 5/5 · Originalidad 5/5 · Rejugabilidad 5/5 · Accesibilidad 5/5

    No plays logged

  • Eneko Pichardo9.5

    De los mejores juegos de mesas que he jugado Diversión 5/5 · Interacción 5/5 · Atractivo 5/5 · Originalidad 4/5 · Rejugabilidad 5/5 · Accesibilidad 4/5

    No plays logged

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can I leave a Zone with zombies in it with one Move Action?

No. You spend 1 additional Action for each Zombie in the Zone you’re leaving; entering a Zone with Zombies also ends your Move Action. (Rules & Missions, p. 19)

When do we spawn the zombies inside a building?

The first time a building is opened, draw a Zombie card for each Dark Zone in it and place the indicated Zombies. Buildings open at the start of the game, or containing Survivors at the start, are not spawned in. (Rules & Missions, p. 20)

Can I choose which zombies my ranged hits kill?

Not freely: ranged hits follow the Targeting Priority Order—Brute or Abomination first (the shooter chooses between them), then Walkers, then Runners. Melee hits don’t use that order. (Rules & Missions, p. 28)

Do Runners get to act twice during the Zombie Phase?

Yes. After all Zombies resolve their first Action, each Runner gets a second Action to attack if it shares a Zone with Survivors, or move if it doesn’t. (Rules & Missions, p. 25)

Do Survivors count as Noise when zombies choose where to move?

Yes. Each Survivor counts as a Noise token; Zombies first target a Zone with Survivors in Line of Sight that has the most Noise, and if they see none, they head toward the noisiest Zone. (Rules & Missions, pp. 14, 24)

Opens Ludoya's rules assistant, which reads this game's rulebook.

Score sheets and play helpers

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Game facts (players, playing time, age, credits) from BoardGameGeek.