
2010 · Campaign Setting (game world)
Midmark
This supplement details the Saxa realm of Midmark, where the queen faces opposition from rebellious nobles while spiderfolk, orcs, and goblins threaten the borders. It expands the cult of Thunor with guidance for clerics and new festivals, and introduces additional locations and non-player characters. Elementals, fey, and spiders provide further adversaries for adventurers and game masters.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
