Midnight

2007 · Scenario / Adventure / Module

Midnight

A one-round Living Greyhawk adventure set in the Highfolk region. Following the recovery of the Tree of the Arclight, the adventurers seek another magical plant while war threatens to spread across the Vesve. Designed for average party levels 2–10, it is the third part of The Coming Dawn.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.