Midnight Express

1994 · Scenario / Adventure / Module

Midnight Express

An unearthly train assembled from the wreckage of countless eras travels nightly through the Tempest, carrying wraiths safely between destinations in the Shadowlands. Maintained by neutral Ferrymen, it serves as a meeting place for rival factions and as a possible path toward Transcendence. This supplement includes six complete adventures set in locations ranging from the Old West to the dining car of the Orient Express, along with descriptions of twelve train cars for use in other chronicles and details on Nicholas, the enigmatic Ferryman who maintains the train.

Sourcebook (rules/options to enhance play)Campaign Setting (game world)Race Based (Player Race/Species affects gameplay)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.