Midnight Harvest

2011 · Scenario / Adventure / Module

Midnight Harvest

A rash of missing children, unholy texts, and gibbering lunatics trouble a town preparing for a lavish Halloween fête. Investigators follow disparate clues and uncover costumes that may be more than they appear as the celebration moves toward a blasphemous goal. This Mythos-inspired Savage Worlds scenario includes an evening’s adventure, pregenerated characters, and Sanity rules for towns.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.