
2003 · Scenario / Adventure / Module
Mill of Souls
The characters take refuge from wild beasts in a remote mill that once served as the workshop of an evil mage. As the building senses their life energy, its machinery gradually begins moving again, repeating the gruesome routines of its long-dead necromancer master. Players investigate the mill and uncover its purpose while trying to avoid being reduced to spell components.
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
