Millennium's End v2.0

1993 · Core Rules (min needed to play)

Millennium's End v2.0

A roleplaying system set in a dark, dangerous near-future shaped by contemporary techno-thrillers. Characters undertake investigations, espionage, and paramilitary operations using modern high-tech equipment and resources. The second-edition rules remain compatible with supplements from the first edition.

Complexity
3.8 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.