Mimura: The Village of Promises

2001 · Scenario / Adventure / Module

Mimura: The Village of Promises

An adventure sourcebook for the Legend of the Five Rings roleplaying game, detailing a rural village in Rokugan that can be placed anywhere in the setting. It provides local culture, daily life, locations, more than 200 non-player characters, and over 100 open-ended adventure hooks for beginning or expanding a campaign. The book also includes a new ronin school, new techniques, monsters, and guidance for the game master. It can serve as a complete campaign setting or as a base for intrigue, trade, clan conflict, and other adventures, and requires the first- or second-edition Legend of the Five Rings RPG to use.

Complexity
2 / 5
Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Dice Pool (Roll multiple dice vs target)

Game facts (players, playing time, age, credits) from BoardGameGeek.