
2005 · Scenario / Adventure / Module
Mines of the Eye
Deep beneath the Abbor-Alz, the duergar are gathering around their mysterious leader, Father Eye, in league with Rary, monarch of the Bright Lands. The paladin Karistyne calls for adventurers to investigate the alliance, uncover its purpose, and stop Rary’s wider scheme. This adventure is designed for characters of Average Party Levels 2 through 16.
Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)
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