Mint Tin Pirates

2014 · Card Game

Mint Tin Pirates

Two pirate galleons duel in a compact tactical skirmish that fits in a small tin. Players assign a crew to their ship, draw cards, and resolve attacks by pairing cards and rolling dice to match success numbers. Cannons, pistols, knives and bombs each have different effects: cannons deal heavy damage but require more hits to sink a galleon, while smaller weapons capture or send pirates to Davy Jones’ Locker. Special cards cause desertion, raise lost pirates, or act as wild doubloons. A roaming Pirate Ghost and a gold token introduce alternate victory paths and hand-size modifiers. Eliminate the enemy crew or sink the ship to win, or score points from surviving and captured pirates if play ends early.

Players
2
Playing time
5 min
Age
10+
Complexity
1.2 / 5
DicePiratesHand ManagementDice Rolling

Game facts (players, playing time, age, credits) from BoardGameGeek.