Misantropia

2016 · Card Game

Misantropia

Players take the roles of modern workers enduring a series of increasingly unfortunate events during the day. Each event reduces patience; when patience runs out, misanthropy increases and psychoses and phobias begin to develop. After a fixed number of turns, the player with the fewest insanity points wins. Remaining completely sane is difficult.

Players
2–10 best 3
Playing time
45–60 min
Age
14+
Complexity
1.3 / 5
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Game facts (players, playing time, age, credits) from BoardGameGeek.