
2019 · Scenario / Adventure / Module
Mixed Heritage
In this one-shot adventure, Agents investigate an isolated village where locals cultivate strange “memory fruits” and regard being kidnapped in the night as the highest honor. The scenario uses the basic Savage Worlds rules and can be run in the Crystal Heart setting or adapted by replacing Crystals with suitable magical items.
Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
