Mobsters and Trophies

2008 · Core Rules (min needed to play)

Mobsters and Trophies

A tabletop roleplaying game set in the Golden Age of superheroes, circa 1939. It uses a swords-and-sorcery-style rules framework with fantasy elements replaced by masked heroes, criminal underworlds, and comic-book action. As the second volume in the core rules series, it expands the system for creating and playing pulp superhero adventures.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.