Modern: 13 Occult Materials

2004 · Sourcebook (rules/options to enhance play)

Modern: 13 Occult Materials

This seven-page supplement presents thirteen rare occult materials for modern supernatural campaigns. Game Masters can use them as hidden treasures, such as a cold iron dagger effective against fey creatures, or as components for magical items whose abilities do not rely on obvious supernatural effects. Characters who uncover the nature of occult forces may also learn to obtain and work with these materials, crafting items for use in occult conflicts. Each substance is uncommon and difficult to acquire, remaining unknown to mainstream science.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

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