
2014 · Campaign Setting (game world)
Modernity
A modern horror roleplaying game set beneath the ordinary world of smartphones, commutes, and everyday routines. Players create characters who investigate government conspiracies, supernatural threats, and frightening creatures that may be more than rumor. The game uses the Fate Core system, including aspects, skills, and fate points, and supports stories in which the truth behind sensational headlines may be real.
Core Rules (min needed to play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
