Module 2: Struct

2020 · Scenario / Adventure / Module

Module 2: Struct

This module expands a cyberpunk fantasy roleplaying setting with new stories, character options, gear, cybernetics, adversaries, and encounters. It introduces a flexible Struct system for building and presenting stories, along with tools that can be used individually by a GM. The module also supports GM-less or GM-light play.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.