Mokolé

1998 · Scenario / Adventure / Module

Mokolé

This roleplaying supplement explores the swamps of Louisiana and the legend of a half-human, half-alligator guardian. It includes a ready-to-run investigation involving the Mokolé, a short horror story, and an article on Alchemy, a new magical tradition. The book also introduces the crusader Knights of Mona as a new character Credential, along with revised skill guidance, skill default rules, and additional character traits and trainings.

Players
0
Complexity
1.5 / 5
Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.