Monster Hunter World: The Board Game – Picking Bones

2025 · Expansion for Base-game

Monster Hunter World: The Board Game – Picking Bones

Face three new large monsters that use blinding flashes, paralysing strikes, and rolling bone armor. Players take on the roles of hunters, track health and stamina, and coordinate attacks and evasion to bring down each creature. The box adds 15 linked campaign quests and 9 standalone arena encounters, plus choice-driven narrative hooks set in the Coral Highlands and Rotten Vale. New oversized monster figures and expanded equipment lists provide every craftable weapon option for all 14 hunters.

Players
1–4 best 4

On Ludoya's tables

Full stats in Ludoya
1
In collections

6.0/10

from 1 Ludoya review

  • AtomicFenix6.0

    UPSIDE: It seems to add diferent mechanics with each of the monsters (for example a hunting pack when hunting the Great Girros) DOWNSIDE: The scale of the monsters are reaaaaally off between monsters (I'm looking at you, tiny Radobaan and giant Tzitzi-Ya-Ku) Also, behaviour cards are now standard size, not small like with the other monsters in the other boxes... Maybe after playing it my note will improve, but the difference in card sizes and the scale of monsters (as a true fan) weighs a lot to me.

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Game facts (players, playing time, age, credits) from BoardGameGeek.