
2010 · Fighting
Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!
Control alien monsters raised by mad scientists and unleash them on the cities of Earth. Create, move, and attack with different monster types, keeping them hidden while they grow in strength and revealing them when they strike. Heroes and military units defend the cities, leading to dice-based combat between monsters and human forces. Mark the damage caused across the board, and score points for devastated cities, assigned targets, surviving vampires, and other monster-related achievements.
- Players
- 2–4 best 4
- Playing time
- 90–120 min
- Age
- 13+
- Complexity
- 2.6 / 5
About the game
- Design
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 9
- Plays logged
- 17
- Players
- 4
- In collections
- 1
- On wishlists
2.9/10
from 5 Ludoya reviews
Evan0.9 This game is really bad. Imagine playing El Grande, where every time you lined up for a move to place a cube, you needed to roll a 4 or better on a d6. That's pretty much this game. I knew going in there would be dice luck, but I thought the other mechanisms were going to be interesting enough to make up for it. They weren't bad. A diceless variant of this game would probably be enjoyable. As it stands, the experience is slow and unpredictable. Big pass on this one. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment
Similar games
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.












