Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!

2010 · Fighting

Moongha Invaders: Mad Scientists and Atomic Monsters Attack the Earth!

Control alien monsters raised by mad scientists and unleash them on the cities of Earth. Create, move, and attack with different monster types, keeping them hidden while they grow in strength and revealing them when they strike. Heroes and military units defend the cities, leading to dice-based combat between monsters and human forces. Mark the damage caused across the board, and score points for devastated cities, assigned targets, surviving vampires, and other monster-related achievements.

Players
2–4 best 4
Playing time
90–120 min
Age
13+
Complexity
2.6 / 5
2.9 on LudoyaScience FictionMovies / TV / Radio themePoint to Point MovementDice RollingArea Majority / Influence

On Ludoya's tables

Full stats in Ludoya
9
Plays logged
17
Players
4
In collections
1
On wishlists

2.9/10

from 5 Ludoya reviews

  • Evan0.9

    This game is really bad. Imagine playing El Grande, where every time you lined up for a move to place a cube, you needed to roll a 4 or better on a d6. That's pretty much this game. I knew going in there would be dice luck, but I thought the other mechanisms were going to be interesting enough to make up for it. They weren't bad. A diceless variant of this game would probably be enjoyable. As it stands, the experience is slow and unpredictable. Big pass on this one. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment

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Game facts (players, playing time, age, credits) from BoardGameGeek.