More Precious than Water

1997 · Scenario / Adventure / Module

More Precious than Water

In the unrest of Raam, a refuge keeper asks the characters to free a water priest held in a noble’s compound. They seek an underground route inside, then evade the compound’s guards and pursuing tari as they reach the priest and make their escape. The adventure is designed for 1–3 good-aligned characters of levels 3–5, with stealth favored over combat.

Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)Race Based (Player Race/Species affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.