Mountain of Madness

2005 · Scenario / Adventure / Module

Mountain of Madness

A Dave Arneson’s Blackmoor adventure for characters of levels 1–6. Set in the village of Flatrock, the scenario begins with an unsettling mystery: despite the quality of the local beef stew, something is wrong in the village.

Grid-based (uses square terrain for move/combat)Skill Based (buy or gain skills)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.