
2016 · Campaign Setting (game world)
Mountains of Madness
Players lead an expedition through a remote mountain range, exploring locations, gathering supplies, and working together to survive dangerous encounters. Each player may suffer insanity effects that restrict communication or alter how actions can be performed, making coordination increasingly difficult. The game includes a prologue and four linked adventures set in the Stoneheart Mountains, drawing on elements from Tibetan, American, Incan, European, and African cultures and traditions.
Scenario / Adventure / ModuleSkill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
