Mutant Chronicles 3rd Edition Core Book Savage Worlds Edition

2016 · Core Rules (min needed to play)

Mutant Chronicles 3rd Edition Core Book Savage Worlds Edition

A diesel-punk techno-fantasy roleplaying setting follows humanity across a solar system threatened by corporate conflict, failing technology, and the invasion of the Dark Legion. Players investigate cults, uncover conspiracies, and fight hostile forces during the rise of the Dark Symmetry, the Corporate Wars, and the Legion’s return. The book includes character creation with Lifepath Edges, rules for the Brotherhood’s Art of Light and the corrupting Dark Symmetry, plus equipment, powers, and setting-specific mechanics. It details the major corporations, factions, Apostles, monsters, tactics, plots, and locations, with guidance for running adventures across the setting. Requires Savage Worlds Explorer’s or Deluxe Edition rules.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.