Mutants & Masterminds Annual #2

2008 · Sourcebook (rules/options to enhance play)

Mutants & Masterminds Annual #2

A collection of articles, designer insights, character-building rules, and adventures for a superhero roleplaying game. It presents alternate campaign styles, including gritty street-level justice, mythic fantasy, and legacy-focused play, along with notes on the game's origins and the setting of Freedom City. The volume also includes a streamlined character-creation system that does not use power points, a recurring group of villains, eight full adventures, and five short capers suitable for single sessions. Scenarios include an updated introductory adventure and a holiday-themed crisis.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.