
2005 · Core Rules (min needed to play)
Mutants & Masterminds Second Edition
A superhero roleplaying game using streamlined d20 rules. Players create heroes with extraordinary powers, customize abilities with modifiers and feats, protect cities and the world, confront criminal masterminds, and bring villains to justice. The system uses a single twenty-sided die and resolves attacks quickly, with hero points supporting daring stunts and creative actions. More than a hundred powers, ready-made hero and villain archetypes, supporting characters, monsters, gear, and two introductory adventures provide tools for creating and running super-powered campaigns.
- Players
- 0
- Complexity
- 2.8 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
About the game
- Design
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
