Mysteries of Magic Book One: The Heart of Magic

2009 · Sourcebook (rules/options to enhance play)

Mysteries of Magic Book One: The Heart of Magic

This sourcebook explores the history, theories, and practice of magic in the Palladium Fantasy setting, including P.P.E., auras, true names, familiars, apprenticeship, guilds, spell books, scroll conversion, and learning new spells. It examines Wizards, Warlocks, Priests, and other practitioners, with new and variant O.C.C.s such as the Forsaken Mage, Half-Wizard, Healer, Scholar, and Warrior. New Wizard and Warlock spells, skills, and rules expand magical characters and can be adapted to other S.D.C. settings or Rifts.

Complexity
1 / 5
Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.