Mystery of the Secret Room

1986 · Solo Play Resource

Mystery of the Secret Room

When great-aunt Celia leaves on an expedition, players take charge of her strange old house and follow the instructions in her note. A secret room contains three boxes and another message: only one may be opened. Players must decide which box to choose.

Players
0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.