Mystic Russia

1998 · Sourcebook (rules/options to enhance play)

Mystic Russia

A sourcebook inspired by Russian mythology and life in a post-apocalyptic setting, adding new monsters, magic, cultures, and factions. It introduces the Mystic Kuznya and their enchanted weapons, armor, and items; necromancers, bone magic, fire sorcery, nature magic, and spoiling magic; Russian demons and woodland spirits; and new character classes including the Slayer, Beguiler, and Enforcer. Sovietski tanks and war machines expand the available technology, while additional material covers Russian peoples, lifestyles, warlords, and adventure ideas.

Players
0
Complexity
1 / 5
Race Based (Player Race/Species affects gameplay)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.