
2003 · Core Rules (min needed to play)
Mythic
A role-playing system for creating adventures with little or no preparation. An opening scenario provides the starting point, while yes/no questions, logical principles, random events, and scene-based play develop the story and introduce unexpected twists. It supports solo play, groups without a GM, and traditional play with a GM who wants guidance during the adventure. It can also function as a standalone, free-form RPG or provide an on-the-fly GM for other role-playing systems while leaving their character, combat, and task-resolution rules intact.
- Players
- 0
- Complexity
- 2 / 5
Solo Play ResourceGM-less (No gamemaster needed to play)Point Based (allocate points to get skills, powers, etc)Dice (Percentile)
About the game
- Design
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 1
- In collections
Free, on web, Android and iOS
Play Mythic with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.
